
Instead of going into details of fights in Visions and Scars zones on which there is already a lot of info available, I'm going to look back on our recent encounters in Uleguerand range.

Ironclad Triturator
Reports made this thing sound very hard. I must admit I was a bit disappointed. The thing only used draw-in twice and I failed to stun the follow-up TP ability both times. I was lagging pretty bad, because, as I later found out, I had a file download on that I forgot to turn off. Anywho, I dont' know if it's reliably stunnable, but it did seem fast with the lag. The rest of the fight seemed easier than the usual Iron Giants. Maybe we could straight tank them all as easily as this or maybe this one didn't hit as hard, I can't say. Having two WHM's was nice, not in small part due to the bad streak of disconnects we've had recently.
Pantokrator
This turned out to be a pretty tough fight. I honestly had skimped on my homework on this mob and knew very little about it. We soon figured out it absorbed damage during WS and magic casting. The first Chainspell made me nervous but curespamming the tanks worked just fine. Hundred Fists was equally overcomable with curespam. I tried helping out the WHM's from outside the tank party, but it didn't feel like it was necessary. It used Colossal Blow twice and since it resets hate a second tank is highly recommended.

Despite proc'ing blue we didn't get a Zelus Tiara. The Atma is situationally good and the Torero Torque is a nice piece for DNC and NIN looking for an evasion tanking neckpiece that surpasses Evasion Torque. I don't know who got the horn because it went freelot. Seems we have a shortage of 'willing' bards. It's a really nice instrument regardless; upping Lullaby duration by 30% of its base.
Apademak
We failed to stun its spells pretty early on. The third spell went off and it went south from there. Let's just say we made good use of Apocalypse atma. The level-up doesn't go away after it going idle. This meant even after the tank party recovered we had to deal with Fulmination spam which we weren't ready for at any point. After the sac-fest and an attempt to straight tank it again we got red weakness. The tanks did go down and we proceeded to hold it. I eventually hp'd, got a brew and nuked it down.

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